7 / 10
score

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Introduction
Ten years previously, a secret war over the possession of the Holy Grail raged between mages and the powerful servants they had summoned. It was a conflict that laid waste to Fuyuki City, and the sole survivor, Shirou was rescued by a mage and adopted as a son. Shirou Emiya has an instinctive rapport with machines, and can sense how things are supposed to fit together, but before his father died, he was told that he had no magical talent at all. Having inherited the Emiya estate, he now lives alone, and goes to high school in New Fuyuki, but his past has left a mark on him. His ambition is to help people, and become a champion of justice. He’s unprepared for the havoc that is to come. New Fuyuki will be the battleground for a new Holy Grail War, as seven mages will draw forth their servants and clash. He’s also unprepared for the fact that he will be one of the mages, and he’s totally unready for summoning the most powerful servant of them all, a cute girl named Saber. Now it’s up to him to prevent the destruction that previously devastated his home.

The next four episodes of Fate/Stay Night are presented on this MVM disc.

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5. Two Magi (Part 1)
Shirou is still trying to come to terms with Saber living under his roof, and he has no idea of what the Master Servant relationship entails in this case. She’s supposed to fight in his stead, yet he is overly protective of her, to the extent that she’s cooped up in a room with orders to remain discreet. That lasts as long as it takes Shirou to feel guilty about it, and so he introduces her to Taiga and Sakura. It’s Saber’s first experience at making friends, but she’s still concerned with Shirou’s safety. And so she should be, as he goes to school alone, and there’s at least one rival Mage and Servant there already, Rin and Archer. Rin’s patience with Shirou is running thin, and if he doesn’t get with the programme, she’ll just have to kill him to teach him a lesson. But there’s something ominous going on at school, Shirou gets a bad feeling about the place all of a sudden, and mysterious eyes are watching. It isn’t the best time for Rin to be teaching lessons.

6. Two Magi (Part 2)
Rin’s ‘trying to kill Shirou until he wises up’ plan is interrupted by a scream. An unconscious girl, drained of her mana energy finally convinces the pair that something is up. So does the missile aimed at Rin’s head, which Shirou gallantly gets in the way of. There’s a new servant on the scene, a blindfolded, purple-haired girl named Rider who is intent on killing Shirou. There’s obviously another master mage in the school, and this one sees no qualms with sacrificing the students to feed his servant’s power. Rin and Shirou decide to call a truce in their own squabble until this more lethal mage is found and defeated.

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7. Despicable Act
Saber’s mad that Shirou broke his promise to her, and now she’s insisting on walking to school with him. It’s a bit of a headache as usually Sakura walks with him, but the headache turns into a full-blown migraine when Rin turns up wanting to accompany him as well. That’s going to take a lot of explaining to square things with Sakura, but Rin and Shirou have bigger problems. The barrier is still up, surrounding the school, and Rin believes that it will activate within two days and start draining students of their energy. Fortunately, Shirou’s ability to detect unearthly presences allows her to come up with a plan. The barrier is enhanced by mystical sigils, and if they can find and destroy them, they can buy time for the school, and they anticipate that the unexpected weakening of the barrier will draw the hidden Master out. It’s just that Shirou isn’t expecting that Master to be Sakura’s brother Shinji.

8. Discordant Melody
Shinji claims to have become a mage in the same way that Shirou did, by accident, and certainly his Servant Rider is not as brutal and single-minded as Lancer or Berserker, reflecting the not so malevolent mind of her master. He also claims that he’s not behind the barrier, but he does suggest that he and Shirou team up and bushwhack the other mages, especially Rin. That’s something that Shirou isn’t prepared to do, but he does learn something of interest. Shinji does tell him that there is another Master at the Ryudoh temple, a Witch that is gathering souls. That’s more than enough to concern Shirou, as the Ryudoh temple is where his friend Issei lives. The problems don’t end when he gets home, as now Rin’s moving in and making herself at home, whether he wants it or not. Sakura is going to explode. And now Saber’s disobeying orders.

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Picture
Fate/Stay Night gets a 1.78:1 anamorphic transfer. It’s an NTSC-PAL standards conversion of course, but it’s the best one that I have seen in a long time. The animation is smooth, there’s certainly no ghosting, judder, or problems with aliasing, despite all the dark scenes and well defined edges. In fact the only indication of a conversion that I can spot is an overall but not excessive softness to the image. The anime is impressive, well animated, with good, memorable character designs, a pleasant world design, and fluid and energetic motion.

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Sound
We have just the basics for the audio, with DD 2.0 English and Japanese soundtracks, with optional translated subtitles or signs. The dialogue is clear in both versions, although I must state that I found the dub to be surprisingly inferior given the current state of anime dubbing in the US. It’s been a long time since I watched a dubbed anime that actually sounded cartoonish, and it was a shame to see this particular blast from the past. The music itself is fairly innocuous and forgettable, despite Kenji Kawai’s name over the end credits. There is a hint of Vampire Princess Miyu in the opening credits theme, otherwise the music just didn’t register with me.

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